Starcraft Blog/News

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December 2012

1 post

Dec 8, 20123 notes
#liquidhero #hero #teamliquid #nasl

November 2012

3 posts

Nov 3, 20124 notes
#naniwa #mlg #mionix #mlgdallas2012
Nov 3, 201211 notes
#flash #kt #grubby #mlgdallas2012 #mlg #starcraft
Nov 3, 20122 notes
#mlgdallas2012 #sheth #rain #mlg #teamliquid #kespa #skt

October 2012

9 posts

Oct 31, 2012
#hero #liquidhero #teamliquid #gsl #ro32
Oct 14, 20123 notes
#hero #teamliquid #rain #liquidhero #wcs
Time Techland: Is the Handheld Video Games Market Shrinking? Or Just Changing? → techland.time.com

Topic: With smartphone games so popular nowadays, it seems like handheld games are growing out of fashion. Time discusses the fundamental differences between these two worlds, and why handheld games will still stand strong.

(http://techland.time.com/2012/08/23/is-the-handheld-video-games-market-shrinking-or-just-changing/) Matt Peckham. August 23, 2012.

“And that’s where Iwata makes his best argument: Smartphone gaming is really about killing time, he says, whereas handhelds like the 3DS are about having a ‘rich experience.’”

Oct 13, 2012
#time #handheld #smartphone
Wired: My Horse Is Immortal: ‘Free-to-Play’ Is Killing Death in Gaming → wired.com

Topic: The concept of death in virtual pet games (Neopets perhaps the most notable one) is often avoided for cultural and financial reasons. But remember, Tamagotchi, perhaps the most well-known virtual pet game, had pets die. Why was there a move away from the precedent Tamagotchi set?

(http://www.wired.com/gamelife/2012/08/my-horse-is-immortal-free-to-play-is-killing-death-in-gaming/) Nate Laxon. August 22, 2012.

“However, speaking to Wired.co.uk, all three explained they did contemplate adding death to their respective games. ‘We did consider threats to the horse as part of our initial design review,’ explains Deeming, ‘but ultimately we chose to promote a sense of reward for improvement and good ownership of your horse, rather than the negative effects of the opposite.’”

Oct 12, 2012
#Wired #tamagotchi
Kotaku: Windows 8 Is Not Good For Gamers → kotaku.com

Topic: Window 8’s integration with Xbox Live, along with other organizational/interface issues, makes it challenging for users to familiarize themselves with the system. 

(http://kotaku.com/5936535/windows-8-is-not-good-for-gamers) Kate Cox. August 22, 2012.

“Microsoft now stands to become more of a gatekeeper for getting software on their computers than they ever have been before. Nothing will be stopping Valve, EA, Ubisoft, or any other publisher huge or indie from distributing Windows games online or on disc exactly as they have been for years. But it’s easy to imagine the process going awry.”

Oct 11, 20121 note
#kotaku #microsoft #windows8
Forbes: 'Robot Rising' Will Change Your Perception of Facebook Games → forbes.com

Topic: ‘Robot Rising,’ a new Facebook game, is adding a new depth to Facebook games. It has been described as “Diablo III got in bed with a free-to-play Mech game.” Check it out at http://apps.facebook.com/RobotRising/. 

(http://www.forbes.com/sites/jasonevangelho/2012/08/22/robot-rising-will-change-your-perception-of-facebook-games/) Jason Evangelho. August 22, 2012.

“We believe that gamers who have left the platform all together will be reenergized and excited to overcome the challenges that await, and that existing core Facebook gamers are ready for a change of pace.”

Oct 10, 2012
#robotrising #facebook #forbes
Examiner: Pachter: ideas on Xbox 720, PS4, anti-used gaming, industry powers & weaknesses → examiner.com

Topic: Michael Pachter, an industrial analyst at Wedbush Securities, talks about the migration towards mobile gaming, but more importantly, the growing trend of gamers around anti-used gaming and free-to-play games disrupting the current industry.

(http://www.examiner.com/article/pachter-ideas-on-xbox-720-ps4-anti-used-gaming-industry-powers-weaknesses) Steven Ruygrok. August 22, 2012.

“‘The solution is to figure out a way to charge for multiplayer, but gamers have a sense of entitlement, believing ‘once free, always free’, so this one is tricky. I think the solution is to roll out serialized multiplayer content and charge something nominal, like $1 per week. We’ll see who makes the first move, but I’m betting it’s Activision,’ Pachter said.”

Oct 9, 2012
#Examiner #Patcher
Forbes: Ubisoft CEO Yves Guillemot: PC Gaming Piracy Levels Up at 95% → forbes.com

Topic: Ubisoft’s CEO states that many of PC gamers actually pirated their games. Due to this trend, Ubisoft is promoting Free-to-Play games.

(http://www.forbes.com/sites/davidthier/2012/08/22/ubisoft-ceo-yves-guillemot-pc-gaming-piracy-levels-up-at-95/) Dave Thier. August 22, 2012.

“Operating on the assumption that you won’t see a dime from 95% of the people using your product would require someone in any industry to rethink their business model. Guillemot used these numbers to argue that Free-to-play games were going to be the future of the platform – they’re typically cheaper to produce, distribute and iterate.”

Oct 8, 2012
#Forbes #ubisoft #freetoplay
Oct 3, 20123 notes
#liquidhero #hero #fuckemup #teamliquid #gsl

September 2012

30 posts

Sep 27, 20122 notes
#iminlove #hero #teamliquid #liquidhero #truelove #gsl
Sep 27, 2012
#hero #teamliquid #liquidhero #gsl
Gigaom: OoVoo wants to bring TV viewing, gaming & dating to video chat → gigaom.com

Topic: OoVoo, a group video-chat program, is thinking of expanding its uses to dating and gaming for online groups. Since many people use two screens nowadays, OoVoo could provide services to cover both screens at once.

(http://gigaom.com/video/oovoo-tv-games-dating/) Janko Roettgers. August 21, 2012.

“A number of users filmed their TV screen with their phone or laptop to give friends access to shows like Mad Men when DISH dropped the show due to a retransmisson fee dispute earlier this summer, Samit said.OoVoo wants to officially add this kind of content, as well as games and dating services, later this year through collaborations with third-party providers.”

Sep 26, 2012
#news #gigaom #oovoo
Ars Technica: Nintendo Power's last issue coming in December (update: Nintendo confirms) → arstechnica.com

Topic: Nintendo Power, a gaming magazine a lot of us grew up with, is closing. It certainly is related to the declining magazine subscribers, but the relationship between Nintendo and Future Publishing is unclear.

(http://arstechnica.com/gaming/2012/08/source-nintendo-power-magazine-to-cease-publication/) Kyle Orland. August 22, 2012.

“But our source says that Nintendo, which was always “difficult to work with,” was uninterested in renewing that contract or in taking part in a number of digital initiatives that Future saw as necessary for the long-term health of the brand. He added that Nintendo doesn’t seem interested in taking over direct control of the magazine again.”

Sep 25, 20121 note
#arstechnica #nintendo #nintendopower #futurepublishing #news
Forbes: Blizzard Is Making Every 'World Of Warcraft' Race, Including Pandarens, Playable For Everyone → forbes.com

Topic: Despite experiencing significant drops in the number of users playing WoW, Blizzard pushes a new system that allows anyone on any expansion play any of the races of WoW. Keeping in mind that the first 20 levels of WoW can be played for free, this might be great.

(http://www.forbes.com/sites/erikkain/2012/08/18/blizzard-is-making-every-world-of-warcraft-race-including-pandarens-playable-for-everyone/) Erik Kain. August 18, 2012.

“This includes the enigmatic pandaren, who will become available for play when Mists of Pandaria is released on Tuesday, September 25. We want the entire World of Warcraft community to be able to embrace their inner goblin, blood elf, worgen, draenei, or pandaren from the moment they step foot into the world of Azeroth.”

Personal Opinion: Blizzard is really good at keeping WoW alive o__O. It’s impressive to see some of the changes from expansion to expansion. It’s sometimes more than just the usual “increase levels, add new classes, new quests, new items, new characters/race, etc.” This is definitely one of WoW’s more brilliant moves. 

Sep 24, 2012
#news #forbes #wow
Sep 23, 20126 notes
#hero #teamliquid #liquidhero #dreamhack #valencia
Forbes: 'Mind-Control' Gaming Devices Leak Brain Data That Help Researchers Guess Users' Secrets → forbes.com

Topic: Although current research has developed headsets that detect EEG (electroencephalography, or electrical brain signal) to allow hand-less interaction between the user and the computer, some researchers presented the threat of a subconcious security/privacy breach with this same technology at a Usenix security conference last month.

(http://www.forbes.com/sites/andygreenberg/2012/08/16/mind-control-gaming-devices-leak-brain-data-that-help-researchers-guess-users-secrets/) Andy Greenberg. August 16, 2012.

Research Paper included.

“When shown a collection of locations on maps that included one of their home, the headset-wearers’ brains emitted tell-tale hints that allowed the experimenters to determine their home’s general location with 60% accuracy on the first try among a collection of ten choices.”

Personal Opinion: Holy shi*. This is.. o__O I’m at a loss for words. This is like Inception almost. Just imagine the implications of this, not for just cyberthreats, but what if these devices were used in courts? (This would be much more sensitive than “lie-detectors” I suppose.) Currently, this is a hit-and-miss technique (you have to “show the answer” before you know that it was the answer), but still. Mindblowing.

Sep 23, 2012
#news #EEG #security #forbes
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